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Space isn't the final frontier; with Space Gamer #67 (cover date January/February 1984), it's just the beginning! In addition to the regular game reviews, news, and letters, this issue features a complete adventure: "Interdiction Station," about a possible first contact that could go very wrong. Designed for Traveller, this scenario is generic enough for just about any sci-fi setting or system. This issue also includes designer's notes, developer's notes, and additional rules for Orbit War (one of the games included with Space Gamer #66); comparative reviews of three classic spy games (James Bond 007, Espionage!, and Mercenaries, Spies & Private Eyes); and more. Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past! Written by Steve Jackson / Marcus Rowland / Aaron Allston / W.G. Armintrout / Tony Watson / Wallace Wang
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