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Gadget Guide: Magic For Mutants & Masterminds Third Edition Writing and Design: Steve Kenson Editing and Development: Jon Leitheusser Art Direction: Pauline Benney Graphic Design: Hal Mangold Art: Travis Ingram Playtesters: Leon Chang, James Dawsey, Glenn Hall, Nathan Kahler, Jack Norris, Aaron Sullivan Format: 5-page, full-color PDF [902 KB] Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for your M&M game! Magic Not all superheroic gadgets are technological—far from it, in fact. Some are actually products of magic, from enchanted weapons and armor to cloaks and amulets, or items of “techno-magic” fusing modern technology with ancient sorcery. Gadget Guides: Magic looks at these magic items and their different uses in a Mutants & Masterminds game.
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🇺🇸 Ship from USA · On Agora since 2025
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