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BattleTech: Starter Box is the 2026 entry point into BattleTech's tactical game of giant armored combat, designed to get new MechWarriors moving, shooting, tracking armor, and blowing pieces off one another without dropping the complete BattleTech rules encyclopedia on the table first. Command the fast, vicious Kontio or the heavily armed Hammerhead across a hex battlefield, manage movement and firing positions, roll attacks, and watch damage accumulate across individual sections of your BattleMech. Everything needed for your first battles is in the box, while the included record sheets begin introducing equipment and concepts that lead naturally into the full BattleTech system. Two Forty-Ton Machines Enter. The Record Sheets Tell the Rest. BattleTech has spent decades earning its reputation as a detailed game of giant-robot combat. The Starter Box keeps the part everybody came for and deliberately strips away the systems you do not need during your first fight. You still care about range. You still care about movement. You still care very much about which direction your opponent is facing. And when lasers start connecting, damage does not disappear into an abstract health total. Armor vanishes from specific locations until somebody's carefully piloted war machine becomes a rapidly depreciating pile of salvage. How the Game Works Players maneuver BattleMechs across a hex map, using movement to find useful firing positions while making themselves harder to hit. Weapons have different ranges and attack probabilities, so distance, positioning, initiative, and facing all matter. When attacks hit, damage is recorded directly on a BattleMech's record sheet. Armor is removed from individual locations such as the arms, legs, and torso, giving combat a physical sense of machines gradually being dismantled under fire. The Quick-Start rules teach a deliberately streamlined version of BattleTech. The included laminated record sheets also provide a bridge toward the full game, with additional equipment information on their reverse sides when you are ready to move beyond the introductory fights. The 2026 box places BattleTech's starting point in the modern ilClan era and includes new plastic miniatures of the Hammerhead and Kontio, while remaining compatible with existing BattleTech maps, miniatures, and the larger rules system. Why You’ll Love It A purpose-built introduction to BattleTech rather than a box that expects you to learn the full rules immediately. Includes two fully assembled, unpainted plastic BattleMech miniatures: the Hammerhead and Kontio. Hex-based movement, weapon ranges, facing, and location-specific damage provide a real taste of BattleTech's tactical identity. Laminated record sheets introduce additional equipment as you become comfortable with the basic rules. The included standees and record sheets provide additional 'Mechs beyond the two plastic models. Everything remains compatible with the broader BattleTech tabletop system when you are ready to expand. Game Details 🧩 Players: 2–5 ⏱️ Playtime: 20–30 minutes for introductory games 🎂 Age: 13+ 🗂️ Genre: Tactical miniatures combat, science fiction, hex-grid wargame, introductory starter set 🎯 Complexity: Medium-light in this Starter Box — intentionally streamlined compared with full BattleTech 🔁 Replayability: High — multiple record sheets and scenarios support repeat battles, while the box serves as a direct gateway into the much larger BattleTech system 🎮 Great for fans of: BattleTech, tactical miniatures games, giant robots, hex-based combat, and players curious about BattleTech who do not want to begin with the complete ruleset What's in the Box 2 Fully Assembled, Unpainted Plastic Miniatures: Hammerhead and Kontio 12-Page Quick-Start Rulebook 4-Page Lore Booklet 8 Half-Page Laminated Record Sheets 18" × 22" Double-Sided Full-Color Game Map Punchboard of BattleMechs and Objective Tokens MechWarrior Cards Six-Sided Dice
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🇺🇸 Ship from USA · On Agora since 2025
$23.99