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Civ Unique Ability: The “Grand Barays” ability gives Khmer additional food when Farms are built next to Aqueducts, and Aqueducts provide both Faith and an Amenity. Leader Unique Ability: Jayavarman’s “Monasteries of the King” ability lets Khmer grab adjacent territory as well as Food and Housing when Holy Sites are built on a river. Unique Unit: The Domrey, a ballista mounted on an elephant, is stronger than a Catapult, can move and shoot on the same turn, and exerts Zone of Control. Unique Building: The Prasat replaces the Temple and provides a Relic Great Work slot. Missionaries that are produced here gain a new attribute when killed in religious combat: they generate a Relic. Also includes the Indonesian civilization with Dyah Gitarja, the Jong unique unit, and the Kampung unique improvement: Civ Unique Ability: With the “Great Nusantara” ability, Coastal Tiles provide Indonesia with minor adjacency bonuses for certain districts and Entertainment Complexes give an extra Amenity if they are adjacent to a non-lake Coastal Tile. Leader Unique Ability: Gitarja has the “Exalted Goddess of the Three Worlds” ability, granting bonus Faith to coastal cities and allowing her to purchase Naval units with Faith at a discount, as well as eliminating movement cost for Religious unit to embark or disembark.
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🇺🇸 Ship from USA · On Agora since 2026
$8.99